(Version française ci-dessous) System Designer With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games As we move on to new projects, the studio that brought you Baldur’s Gate
通用信息 地点:Montreal, Quebec, Canada 角色 ID 215610 工作人员类型 Temporary Employee 工作室/部门 EA Studios - EA Create 弹性工作安排 Hybrid Description & Requirements Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。 Pour visualiser la description de poste en français, veuillez sélectionner le français
General Information Locations: Montreal, Quebec, Canada Role ID 215610 Worker Type Temporary Employee Studio/Department EA Studios - EA Create Work Model Hybrid Description & Requirements Electronic Arts creates next-level entertainment experiences that inspire players and fans
ABOUT HARDSUIT LABS Founded in 2015 by industry veterans Andy Kipling and Russell Nelson, we are a Seattle based game developer and co-dev studio who were recently acquired by Keywords Studios in 2023. We believe that great
Elevate player experiences as a Systems Designer with a focus on progression. Design and refine gaming economies and monetization strategies in a fully remote role. This role calls for a creative individual with solid experience in
(English, French to follow) VOLTA is a premier creative studio dedicated to creating high-end 2D and 3D visuals for many of the world’s leading entertainment companies, spanning the realms of video games, movies, and toys. Since 2006
Level Designer With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity:
Gameplay Programmer With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity:
Join Beenox as a Lead Gameplay Programmer and lead the creation of game mechanics for franchises like Call of Duty. With innovative projects in a thriving environment, your expertise will drive quality content. Beenox, an esteemed studio
[English, French to follow] GameSim is a game development studio that partners with clients to build games across PC/console and a range of art styles. We care about craftsmanship, collaboration, and shipping work we’re proud to put our
[English, French to follow] GameSim is a game development studio that partners with clients to build games across PC/console and a range of art styles. We care about craftsmanship, collaboration, and shipping work we’re proud to put our
EN (FR to follow) GameSim is a game development studio that partners with clients to build games across PC/console and a range of art styles. We care about craftsmanship, collaboration, and shipping work we’re proud to put our
EN (FR to follow) GameSim is a game development studio that partners with clients to build games across PC/console and a range of art styles. We care about craftsmanship, collaboration, and shipping work we’re proud to put our
[English, French to follow] ABOUT HARDSUIT LABS Founded in 2015 by industry veterans Andy Kipling and Russell Nelson, we are a Seattle based game developer and co-dev studio who were recently acquired by Keywords Studios in 2023.
Quebec City, Canada | Posted on 06/02/2025 Do you have a strong command of Unreal Engine and are you ready to take on stimulating technical challenges? Do you dream of working in a competitive and caring
Join Escape Velocity as a Senior Gameplay Designer and leverage your scripting skills to play a key role in game development. This fully remote position focuses on designing engaging gameplay mechanics for multiplayer experiences. With over three years
Escape Velocity is seeking a talented Tech Designer to enhance gameplay by integrating technical frameworks. This fully remote position offers the opportunity to work collaboratively across creative and technical teams. As a Tech Designer, you’ll be
Senior Technical Animator (Cosmetics) | North America | Europe | Fully Remote 1 month ago Be among the first 25 applicants Get AI-powered advice on this job and more exclusive features. What we are looking for:
Job Summary We’re looking for an Engine / Gameplay Architect to shape the foundation of user-generated content (UGC) on a large-scale AAA experience built in Unreal Engine. Responsibilities Architect the end-to-end UGC framework: data models, runtime
Qui nous sommes Gearbox Studio Québec rassemble une équipe de talents d’exception, animés par la passion de créer des jeux vidéo primés et emblématiques. Nos univers riches prennent vie à travers des récits transmédia, des expériences