Senior Technical Animator Fully remote from Canada with a preference for Montreal, Quebec, or BC. Type: Full-time, Permanent Sector: Games | Action-Adventure RPG | Unreal Engine About the Studio An ambitious independent game studio building an
Key Responsibilities Design, develop, train, evaluate, and deploy machine learning and deep learning models . Collect, clean, transform, and analyze structured and unstructured datasets. Perform feature engineering, data preprocessing, model selection, and hyperparameter tuning . Develop supervised,